@startuml
sprite $earth_europe [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000158ACCCCA851000000000000000000
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0000000000008FFFFFFFFFFFFFFFFFFFFFF8000000000000
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009FFFFFFFFFFFFFFFFFA9EFFFFACFFFFFFF100007FFF900
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007FFFFFFFFFFFFFFFFC200000003EFFFFF700000AFFF700
005FFFFFFFFFFFFFFF700000000001CFFFFF70000DFFF500
002FFFFFFFFFFFFFF500000000000009FFFFF9101FFFF200
000EFFFFFFFFFFFF9000000000000000147EFFFDCFFFD000
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00000001DFFFFFFFFFFE74430000000006FFFFFD10000000
000000001DFFFFFFFFFFFFFFC0000004CFFFFFC100000000
0000000001BFFFFFFFFFFFFFF40037DFFFFFFB0000000000
000000000007FFFFFFFFFFFFFCCEFFFFFFFF700000000000
0000000000002CFFFFFFFFFFFFFFFFFFFFB2000000000000
000000000000004BFFFFFFFFFFFFFFFFB400000000000000
000000000000000027BFFFFFFFFFFB710000000000000000
000000000000000000002567765200000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_EARTH_EUROPE(_alias) ENTITY(rectangle,black,earth_europe,_alias,FA6 EARTH_EUROPE)
!define FA6_EARTH_EUROPE(_alias, _label) ENTITY(rectangle,black,earth_europe,_label, _alias,FA6 EARTH_EUROPE)
!define FA6_EARTH_EUROPE(_alias, _label, _shape) ENTITY(_shape,black,earth_europe,_label, _alias,FA6 EARTH_EUROPE)
!define FA6_EARTH_EUROPE(_alias, _label, _shape, _color) ENTITY(_shape,_color,earth_europe,_label, _alias,FA6 EARTH_EUROPE)
skinparam folderBackgroundColor<<FA6 EARTH_EUROPE>> White
@enduml